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Region Map

A Region Map is a special map that generates pre-explored with the entire 2048x2048 region it was found in.

Region Map

Obtaining

Region Maps are exclusively obtained from Rifts. When a Rift is discovered for the first time by each Journey, it will drop one Region Map.

Like Vanilla map items, Region Maps align to a grid. There is always exactly one Rift in each region of this grid. Each Rift drops the Region Map corresponding to the region that it is in.

Region Names

Each map’s name is the same as the name of the 2048x2048-block region shown on that map. Region names consist of a material name followed by a mob name, such as “Iron Horse”. These names correspond respectively to the X and Z coordinates of the region, meaning that regions sharing a material name exist on the same north-south line, and regions sharing a mob name exist on the same east-west line.

For example, “Iron Horse” and “Iron Sheep” use the same material name, meaning that one region is due north of the other.

Regeneration

Since a Journey cannot discover a Rift more than once, it is possible to regenerate a Region Map by holding an empty map and right-clicking on a Rift. This will drop an up-to-date new map for the region the Rift is in.

Usage

Region Maps behave similarly to Vanilla map items. Areas on the map only update when the area is explored with the map in hand.

Rifts and Warps

The Rift found in each map’s region is visible on the map as a flashing purple icon.

If a Region Map is placed in an item frame, it can be used to Warp to the Rift shown on the map. To be eligible for warps, the item frame must be placed within the region of protection of a Waychest, and the Rift and Waychest must both already be discovered. Sneak and right-click the item frame twice to initiate a warp.